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Augmented Reality for Developers : Build practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia - Jonathan Linowes
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Augmented Reality for Developers : Build practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia - edizione con copertina flessibile

2017, ISBN: 1787286436

[EAN: 9781787286436], Neubuch, [PU: Packt Publishing], AUGMENTED REALITY, AR DEVELOPMENT. UNITY KIT, nach der Bestellung gedruckt Neuware - Printed after ordering - Build exciting AR appl… Altro …

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Augmented Reality for Developers: Build practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia Jonathan Linowes Author
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ISBN: 9781787286436

Build exciting AR applications on mobile and wearable devices with Unity 3D, Vuforia, ARToolKit, Microsoft Mixed Reality HoloLens, Apple ARKit, and Google ARCore Key Features Create uniq… Altro …

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Paperback, [PU: Packt Publishing Limited], Augmented Reality brings with it a set of challenges that are unseen and unheard off for the traditional web and mobile developers. This book is… Altro …

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Augmented Reality for Developers Build practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia - Linowes, Jonathan; Babilinski, Krystian
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Augmented Reality for Developers Build practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia - nuovo libro

2017, ISBN: 1787286436

Kartoniert / Broschiert Augmented Reality, AR Development. Unity AR kit, mit Schutzumschlag 11, [PU:Packt Publishing]

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ISBN: 9781787286436

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Dettagli del libro
Augmented Reality for Developers: Build practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia Jonathan Linowes Author

Build exciting AR applications on mobile and wearable devices with Unity 3D, Vuforia, ARToolKit, Microsoft Mixed Reality HoloLens, Apple ARKit, and Google ARCore

About This Book

Create unique AR applications from scratch, from beginning to end, with step-by-step tutorialsUse Unity 3D to efficiently create AR apps for Android, iOS, and Windows platformsUse Vuforia, ARTookKit, Windows Mixed Reality, and Apple ARKit to build AR projects for a variety of marketsLearn best practices in AR user experience, software design patterns, and 3D graphics

Who This Book Is For

The ideal target audience for this book is developers who have some experience in mobile development, either Android or iOS. Some broad web development experience would also be beneficial.

What You Will Learn

Build Augmented Reality applications through a step-by-step, tutorial-style project approachUse the Unity 3D game engine with the Vuforia AR platform, open source ARToolKit, Microsoft's Mixed Reality Toolkit, Apple ARKit, and Google ARCore, via the C# programming languageImplement practical demo applications of AR including education, games, business marketing, and industrial trainingEmploy a variety of AR recognition modes, including target images, markers, objects, and spatial mappingTarget a variety of AR devices including phones, tablets, and wearable smartglasses, for Android, iOS, and Windows HoloLensDevelop expertise with Unity 3D graphics, UIs, physics, and event systemsExplore and utilize AR best practices and software design patterns

In Detail

Augmented Reality brings with it a set of challenges that are unseen and unheard of for traditional web and mobile developers. This book is your gateway to Augmented Reality development not a theoretical showpiece for your bookshelf, but a handbook you will keep by your desk while coding and architecting your first AR app and for years to come.

The book opens with an introduction to Augmented Reality, including markets, technologies, and development tools. You will begin by setting up your development machine for Android, iOS, and Windows development, learning the basics of using Unity and the Vuforia AR platform as well as the open source ARToolKit and Microsoft Mixed Reality Toolkit. You will also receive an introduction to Apple's ARKit and Google's ARCore! You will then focus on building AR applications, exploring a variety of recognition targeting methods. You will go through multiple complete projects illustrating key market sectors including business marketing, education, industrial training, and gaming.

By the end of the book, you will have gained the necessary knowledge to make quality content appropriate for a range of AR devices, platforms, and intended uses.

Style and approach

This book adopts a practical, step-by-step, tutorial-style approach. The design principles and methodology will be explained by creating different modules of the AR app.

Informazioni dettagliate del libro - Augmented Reality for Developers: Build practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia Jonathan Linowes Author


EAN (ISBN-13): 9781787286436
ISBN (ISBN-10): 1787286436
Copertina flessibile
Anno di pubblicazione: 2017
Editore: Packt Publishing Core >1

Libro nella banca dati dal 2017-10-15T19:30:27+02:00 (Zurich)
Pagina di dettaglio ultima modifica in 2024-01-28T17:34:27+01:00 (Zurich)
ISBN/EAN: 9781787286436

ISBN - Stili di scrittura alternativi:
1-78728-643-6, 978-1-78728-643-6
Stili di scrittura alternativi e concetti di ricerca simili:
Titolo del libro: for developers


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Ultimo libro simile:
9781787288041 Augmented Reality for Developers (Linowes Jonathan Linowes; Babilinski Krystian Babilinski)


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