Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript: Rendering Simple 3D Worlds with Sprites and Maps - edizione con copertina flessibile
2011, ISBN: 9789350235058
Shroff Publishers/O`Reilly, 2011. Softcover. New. 17 x 22 cm. Anyone familiar with Zynga`s Farmville understands how fun and addictive real-time social games can be. This hands-on guide… Altro …
Biblio.co.uk |
Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript: Rendering Simple 3D Worlds with Sprites and Maps - edizione con copertina flessibile
2011, ISBN: 9789350235058
Shroff Publishers/O`Reilly, 2011. Softcover. New. 17 x 22 cm. Anyone familiar with Zynga`s Farmville understands how fun and addictive real-time social games can be. This hands-on guide… Altro …
Biblio.com |
Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript: Rendering Simple 3D Worlds with Sprites and Maps - edizione con copertina flessibile
2011, ISBN: 9789350235058
Shroff Publishers/O`Reilly, 2011. Softcover. New. 17 x 22 cm. Anyone familiar with Zynga`s Farmville understands how fun and addictive real-time social games can be. This hands-on guide… Altro …
Biblio.co.uk |
Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript: Rendering Simple 3D Worlds with Sprites and Maps - edizione con copertina flessibile
2011, ISBN: 9789350235058
Shroff Publishers/O`Reilly, 2011. Softcover. New. 17 x 22 cm. Anyone familiar with Zynga`s Farmville understands how fun and addictive real-time social games can be. This hands-on guide… Altro …
Biblio.co.uk |
Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript: Rendering Simple 3D Worlds with Sprites and Maps - edizione con copertina flessibile
2011, ISBN: 9789350235058
Shroff Publishers/O`Reilly, 2011. Softcover. New. 17 x 22 cm. Anyone familiar with Zynga`s Farmville understands how fun and addictive real-time social games can be. This hands-on guide… Altro …
Biblio.com |
Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript: Rendering Simple 3D Worlds with Sprites and Maps - edizione con copertina flessibile
2011, ISBN: 9789350235058
Shroff Publishers/O`Reilly, 2011. Softcover. New. 17 x 22 cm. Anyone familiar with Zynga`s Farmville understands how fun and addictive real-time social games can be. This hands-on guide… Altro …
Mario Andres Pagella:
Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript: Rendering Simple 3D Worlds with Sprites and Maps - edizione con copertina flessibile2011, ISBN: 9789350235058
Shroff Publishers/O`Reilly, 2011. Softcover. New. 17 x 22 cm. Anyone familiar with Zynga`s Farmville understands how fun and addictive real-time social games can be. This hands-on guide… Altro …
Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript: Rendering Simple 3D Worlds with Sprites and Maps - edizione con copertina flessibile
2011
ISBN: 9789350235058
Shroff Publishers/O`Reilly, 2011. Softcover. New. 17 x 22 cm. Anyone familiar with Zynga`s Farmville understands how fun and addictive real-time social games can be. This hands-on guide… Altro …
Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript: Rendering Simple 3D Worlds with Sprites and Maps - edizione con copertina flessibile
2011, ISBN: 9789350235058
Shroff Publishers/O`Reilly, 2011. Softcover. New. 17 x 22 cm. Anyone familiar with Zynga`s Farmville understands how fun and addictive real-time social games can be. This hands-on guide… Altro …
Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript: Rendering Simple 3D Worlds with Sprites and Maps - edizione con copertina flessibile
2011, ISBN: 9789350235058
Shroff Publishers/O`Reilly, 2011. Softcover. New. 17 x 22 cm. Anyone familiar with Zynga`s Farmville understands how fun and addictive real-time social games can be. This hands-on guide… Altro …
Dati bibliografici del miglior libro corrispondente
Informazioni dettagliate del libro - MAKING ISOMETRIC SOCIAL REAL TIME GAMES: WITH HTML5, CSS3, AND JAVASCRIPT
EAN (ISBN-13): 9789350235058
ISBN (ISBN-10): 9350235056
Copertina rigida
Copertina flessibile
Anno di pubblicazione: 2011
Editore: Shroff Publishers/O`Reilly
Libro nella banca dati dal 2012-10-26T12:31:33+02:00 (Zurich)
Pagina di dettaglio ultima modifica in 2022-07-04T12:44:22+02:00 (Zurich)
ISBN/EAN: 9350235056
ISBN - Stili di scrittura alternativi:
93-5023-505-6, 978-93-5023-505-8
Stili di scrittura alternativi e concetti di ricerca simili:
Autore del libro : pagel
Titolo del libro: css3, isometrics, making the social world, new worlds, real time rendering, html5 javascript, making games, maps time, isometric
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